1500 Pts - Space Marines - George Louden

Name # Grp WS BS S T Wo I A Ld Save Cost
HQ: Captain (1#, 94 Pts)
  Captain 1 HQ 5 5 4 4 2 5 4/5 9 3+ 94
Independent Character; Rites of Battle (p28 C:SM); Frag Grenades; Krak Grenades; Bolt Pistol (x1); Power Weapon (x1)
    Terminator Honors 1 +1 Attacks. Ld becomes 9 if lower. (p25 C:SM) [15]
HQ: Reclusiarch (1#, 104 Pts)
  Reclusiarch 1 HQ 5 5 4 4 2 5 4/5 9 3+/4(i) 104
Independent Character; Honor of the Chapter (p28 C:SM), Litanies of Hate (p28 C:SM); Frag Grenades; Krak Grenades; Bolt Pistol (x1); Crozius Arcanum
    Rosarius 1 4+ Invulnerable save. (p24 C:SM) [0]
    Terminator Honors 1 +1 Attacks. Ld becomes 9 if lower. (p25 C:SM) [15]
Troops: Scout Squad (10#, 168 Pts)
  Scout Squad 9 Troops 4 4 4 4 1 4 1/2 8 4+ 168
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Frag Grenades; Bolt Pistol & CCW (x9)
    Sergeant 1 4 4 4/8 4 1 4/1 2/3 9 4+ [42]
Frag Grenades; Bolt Pistol (x1); Power Fist (x1); Terminator Honors
Troops: Scout Squad (10#, 168 Pts)
  Scout Squad 9 Troops 4 4 4 4 1 4 1/2 8 4+ 168
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Frag Grenades; Bolt Pistol & CCW (x9)
    Sergeant 1 4 4 4/8 4 1 4/1 2/3 9 4+ [42]
Frag Grenades; Bolt Pistol (x1); Power Fist (x1); Terminator Honors
Troops: Scout Squad (10#, 165 Pts)
  Scout Squad 9 Troops 4 4 4 4 1 4 1/2 8 4+ 165
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Frag Grenades; Bolt Pistol & CCW (x9)
    Sergeant 1 4 4 4 4 1 4 2/3 9 4+ [39]
Frag Grenades; Krak Grenades; Bolt Pistol (x1); Power Weapon (x1); Terminator Honors
Troops: Scout Squad (10#, 135 Pts)
  Scout Squad 9 Troops 4 4 4 4 1 4 1 8 4+ 135
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Boltgun (x8); Heavy Bolter (x1)
    Sergeant 1 4 4 4 4 1 4 1 8 4+ [13]
Boltgun
Troops: Scout Squad (9#, 157 Pts)
  Scout Squad 8 Troops 4 4 4 4 1 4 1 8 4+ 157
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Boltgun (x2); Sniper Rifle (x5); Missile Launcher (x1)
    Sergeant 1 4 4 4 4 1 4 1 8 4+ [18]
Sniper Rifle
Troops: Scout Squad (10#, 175 Pts)
  Scout Squad 9 Troops 4 4 4 4 1 4 1 8 4+ 175
Infiltrate (p75 WH40K); Move Through Cover (p75 WH40K); Boltgun (x2); Sniper Rifle (x6); Missile Launcher (x1)
    Sergeant 1 4 4 4 4 1 4 1 8 4+ [18]
Sniper Rifle
Fast Attack: Land Speeder Squadron (3#, 240 Pts)
  Land Speeder Squadron 3 Grp: Fast BS: 4 FA: 10 SA: 10 RA: 10 240
Fast, Skimmer; {iDeep Strike (p84 WH40K); Heavy Bolter (x3); Assault Cannon (x3)
Heavy Support: Whirlwind (1#, 93 Pts)
  Whirlwind 1 Grp: Heavy BS: 4 FA: 11 SA: 11 RA: 10 93
Tank; Whirlwind Multiple Missile Launcher; Extra Armor; Smoke Launchers
Total Cost: 1499

Option Footnotes
Vehicle Upgrades
Extra Armor Count Crew Stunned results on the Vehicle Damage tables as a Crew Shaken result instead. See Wargear, pg. 34.
Smoke Launchers Oncer per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not fire in the same turn it used its smoke launchers, but any penetrating hits score by the enemy in their next Shooting phase counts as glancing hits. After the enemy's next turn, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if it suffers a Crew Shaken or Crew Stunned result. See Wargear, pg. 36.
Wargear
Rosarius 4+ Invulnerable save. (p24 C:SM)
Terminator Honors +1 Attacks. Ld becomes 9 if lower.
Weapons
Assault Cannon 24" Range; S6; AP4; Heavy 4 Rending
Bolt Pistol 12" Range; S4; AP5; Pistol
Bolt Pistol & CCW Bolt Pistol:
CCW:
Boltgun 24" Range; S4; AP5; Rapid Fire
Close Combat Weapon If used with another close combat weapon, +1 attack in close combat.
Crozius Arcanum Ignores armour saves in close combat.
Frag Grenades Fight simultaneously with troops in cover (p39 WH40K)
Heavy Bolter 36" Range; S5; AP4; Heavy 3
Krak Grenades One attack with 6+D6 AP (exceptions apply p39 WH40K)
Missile Launcher Frag: 48" Range; S4; AP6; Heavy 1; Blast.
Krak: 48" Range; S8; AP3; Heavy 1.
Power Fist Ignores armour saves, increases strength in close combat.
Power Weapon Ignores armour saves in close combat.
Sniper Rifle 36" Range; SX; AP6; Heavy 1; Sniper; Pinning
Whirlwind Multiple Missile Launcher 12-48" Guess Range; Ordnance Barrage, Large Blast; Choose one missile type before the game:
Vengeance: S5; AP4;
Castellan: Place a marker the size of the large blast marker for the remainder of the game - this is a minefield. Enemy models moving over the minefield takes a S6, AP- hit on a 4+ (on a vehicle's rear armor if applicable).

Validation Report
Core/Expansion Lists: Core Lists; Scenario: Normal Mission; 1. Chapter: Codex Chapter; 2. Chapter Divergence: No Divergence
Roster satisfies all enforced validation rules

Roster Statistics
% Elite: 0.0
% Fast: 16.0
% Heavy: 6.2
% HQ: 13.2
Model Count: 65
% Troops: 64.6
% Wargear: 2.0
Faith Points: 0
Transport Count: 0

Group Min Max Used
HQ 1 2 2
Elite 0 3 0
Troops 2 6 6
Fast 0 3 1
Heavy 0 3 1

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