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Victory at Sea 2

Postby maelmordha » Fri Jan 12, 2018 3:34 pm

Finally got some movement on this after badgering them to death:

"Our immediate aims remain ‘make Traveller and Paranoia the best RPGs in their respective fields’. You can also add ‘release the new edition of Victory at Sea before the mob outside lynches us.’ "

Victory at Sea

As visitors to our forums keep reminding us, Victory at Sea is still being played and the promised new edition is deeply desired. Up to now, we have held things back as we have wanted to present Victory at Sea as a complete range, complete with model ships. However, this requires us to work with a third party to manufacture and distribute miniatures and, while we have had some bites, nothing has transpired. So, this year, we are going to leave the miniatures to one side (we can always go back to them), and release the new rulebook.

And what a rulebook it is.

Currently, it weighs in at around 300 pages, and contains just about everything that floated in the major fleets (Royal Navy, Kriegsmarine, US Navy, Imperial Japanese Navy, Regia Marina, and Marine Nationale) during World War II. However, we have gone deeper than that – we now have dedicated rules and scenarios for convoy missions, coastal invasions (including fighting over objectives as forces move inland, supported by naval artillery), refits for every ship we could find information for, and oodles more background information and historical scenarios.

If WWII naval gaming is your thing, this is the book you have been looking for, and we will now be burning some serious midnight oil to get it done this year. This book has been sitting in development hell for too long now, and all your prodding has had an effect.

We will get you the Victory at Sea you deserve.

In the meantime, there are other things happening in the world of Victory at Sea. The first computer game was a greater success than any of us had imagined, and the sequel, focussing on the Pacific War is being released this year (currently penned for late May). After that, Victory at Sea: Ironclad, covering naval actions during the American Civil War, will hopefully appear before year’s end.

But how, you ask, did the computer game developers manage to produce a that if we do not have a miniatures equivalent? Well, umm, actually we do. Penned by Official Naval Boffin David Manley and developed for the second edition Victory at Sea rules, Victory at Sea: Ironclad is actually a thing, and will be appearing in print.

Just let us get WWII out of the way first, and we’ll soon have you running blockades on the river!

All going well, that will not be the last you hear from Victory at Sea computer games, and another (covering a new era) is already being planned and yes, that will also be accompanied by a miniatures game rulebook.
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Re: Victory at Sea 2

Postby WingAttackPlan-R » Sun Jan 14, 2018 5:36 pm

Hurrah and huzzah and about time too!
Dusting down my fleet as we speak.
"Across the Federation, Federation experts agree that: A: God exists, B: He's on our side, C: He wants us to win."
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Re: Victory at Sea 2

Postby roma912 » Sat Jan 20, 2018 10:30 pm

Could be tempted however sold the original books a while back for very little truth be told. Haven't gamed in the period for a long time (General Quarters 2) and not hopeful that I will be in the near future either.

Still good to know about the VaS2

Cheers, Ross
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